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Rain Collisions + Weather System
Heightmap-based rain particle collisions, custom weather system and weather timeline track.


Procedural Creatures
Procedural animation and movement, wall-climbing spiders and bird flocking behaviours.


UI Programming Projects
UI Programming, Control Rebindings and 3D UI Elements.


Shateki VR
A VR FPS / shooting gallery minigame fashioned after Japanese 'Shateki' stalls.


hospitalroom
Environment and systems for an atmospheric mystery game set in a hospital ward.


Flow-Field Crowd Pathfinding Tool
A drag-and-drop solution for performant, weighted crowd pathfinding.


Configurable Dash Attacks
A set of scripts and Unity prefabs to create fully configurable movement abilities.


Vehicle Drifting Effects
A script and Unity prefab to implement realistic drifting effects based on changes in a vehicle's velocity.
Filter Skills
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